I want to use mel to list how many locators (of my own type) are in my scene.
I've tried: listNodeType "myCustomLocator" and it returns nothing.
I've tried: nodeType "myCustomeLocator1" and it returns nothing
I've also tried: objectType blahblah
and I get nothing.
Also, I am unable to override the locators color in the attribute editor.
Has this happened to anyone else?