# This damn patch won't stitch!

**URL:** https://forum.highend3d.com/t/this-damn-patch-wont-stitch/44770
**Category:** Maya
**Tags:** new-user
**Created:** [April 30, 2003, 5:07am UTC](https://forum.highend3d.com/t/this-damn-patch-wont-stitch/44770 "2003-04-30T05:07:44Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![zbgump](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/z/c5a1d2/32.png) [@zbgump](https://forum.highend3d.com/u/zbgump)
#### Post date: [April 30, 2003, 5:07am UTC](https://forum.highend3d.com/t/this-damn-patch-wont-stitch/44770/1 "2003-04-30T05:07:44Z")

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I'm working on my first patch model and am having problems. After lofting my patches, they were all screwy so I went in and did alot of manual labor to get the model looking like something decent. Somehow, I screwed one of the patches so it will not/cannot stitch anymore. I can't get it to snap to the othe patch. I have no idea. [Here](http://users.rcn.com/rmkerr/problem.jpg) is a screenshot of the problem area. [Here](http://users.rcn.com/rmkerr/head_64.mb) is the maya file if anyone wouldn't mind giving it a look.

Also, if anyone downloads the file, please let me know if you see any other serious problems in this model. Thanks!

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### Author: ![gmask](https://forum.highend3d.com/user_avatar/forum.highend3d.com/gmask/32/192_2.png) [@gmask](https://forum.highend3d.com/u/gmask)
#### Post date: [April 30, 2003, 6:27am UTC](https://forum.highend3d.com/t/this-damn-patch-wont-stitch/44770/2 "2003-04-30T06:27:40Z")

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export the problem patch as a dxf files and then reimport it.. that should fix any problems that you are having with it.

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### Author: ![zbgump](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/z/c5a1d2/32.png) [@zbgump](https://forum.highend3d.com/u/zbgump)
#### Post date: [April 30, 2003, 7:09am UTC](https://forum.highend3d.com/t/this-damn-patch-wont-stitch/44770/3 "2003-04-30T07:09:36Z")

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I'm running Maya on OSX... no dfx unfortunately. Does that mean I have to try to rebuild the patch?

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### Author: ![joojaa](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/j/5daacb/32.png) [@joojaa](https://forum.highend3d.com/u/joojaa)
#### Post date: [April 30, 2003, 12:43pm UTC](https://forum.highend3d.com/t/this-damn-patch-wont-stitch/44770/4 "2003-04-30T12:43:11Z")

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DFx expot is not loaded by default enable the alias export plugs to do it... this said im not sure it works under mac osx but even windows users keep saying i doesent work even if it does!

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### Author: ![zbgump](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/z/c5a1d2/32.png) [@zbgump](https://forum.highend3d.com/u/zbgump)
#### Post date: [April 30, 2003, 2:34pm UTC](https://forum.highend3d.com/t/this-damn-patch-wont-stitch/44770/5 "2003-04-30T14:34:32Z")

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I looked it up in the help file...No dfx support for osx. No support for any OpenModel file formats. I ended up just rebuilding the patch. Thanks anyway for the responses!

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### Author: ![bumpsetspike](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/b/f4b2a3/32.png) [@bumpsetspike](https://forum.highend3d.com/u/bumpsetspike)
#### Post date: [May 1, 2003, 6:42pm UTC](https://forum.highend3d.com/t/this-damn-patch-wont-stitch/44770/6 "2003-05-01T18:42:14Z")

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You might try selecting all the isoparms of the offending patch and then relofting the patch from those curves.

alan
