# Triangulating polygons

**URL:** https://forum.highend3d.com/t/triangulating-polygons/61360
**Category:** Xsi
**Tags:** modeling
**Created:** [June 6, 2001, 8:34pm UTC](https://forum.highend3d.com/t/triangulating-polygons/61360 "2001-06-06T20:34:21Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![michael-0709-3](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/m/e47c2d/32.png) [@michael-0709-3](https://forum.highend3d.com/u/michael-0709-3)
#### Post date: [June 6, 2001, 8:34pm UTC](https://forum.highend3d.com/t/triangulating-polygons/61360/1 "2001-06-06T20:34:21Z")

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I just started using my xsi demo CD and am trying to simply traingulate a primitive polygon sphere. Is there a triangulate/tessellate option like in soft 3.8? Can't find it and the help feature only points me to geometry approximation....

Thanx,

Alan Crawford

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### Author: ![hellomojo](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/h/77aa72/32.png) [@hellomojo](https://forum.highend3d.com/u/hellomojo)
#### Post date: [June 8, 2001, 11:21am UTC](https://forum.highend3d.com/t/triangulating-polygons/61360/2 "2001-06-08T11:21:14Z")

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There is a script avaliable on the softimage website to do this and.
