Hi, I have actually some serious problem rendering fluids and particles together on a scene I'm working on. I have a fluid (a lava flow) intersecting with particles (smoke), and the rendering don't behave as it should, it render some part of the fluid "on top" of particles.
Here are some example screenshots (particles are very shematic here, but it behave the same with others particles), you see where is my problem :
![](http://mfoucher.free.fr/data/Fluid_Particles01.jpg)
![](http://mfoucher.free.fr/data/Fluid_Particles01.jpg)
Compositiong is NOT an option, as the scene will be rendered for stereoscopic projection, and there are some overlaping of fluids/particles/scene, so compositing will be a real pain. I think using particles in conjunction with fluids is a very common thing, so I hope it's a well known bug or an error of me. I've played with the camera near/far clip plane, and the auto render clip plane, and tried a lot of setting of particles/fluids/render settings, and i can't find any clue about this.
I've been able to reproduce this error in a simple scene, here is a link if anybody could give a try
http://mfoucher.free.fr/data/Fluids\_Particles.mb
![](http://mfoucher.free.fr/data/Fluids_Particles03.jpg)
Should be a camera setting or something like that imho, but i'm searching for 3 days now, i'm so annoyed
Thx.