Hello all, Working on rendering a model using Global Illumination. Have a directional light on it with very little intensity. The image is starting to look really nice, except there are a few areas where the detail and definition could be pushed to look a little bit better. Was wondering what settings need to be adjusted in the Final Gather options to improve this. Thanks to all!!!
Depends on your errors...
Number of Final gather Rays?
Shadow or render global parameters?
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