Up until Maya 2009, when adjusting skin weights through the Component Editor, the columns would always stay in place wherever I scroll it to. I'm now using Maya 2016, and everytime I enter a value in the Component Editor, the columns will always jump to the first column, making me rescroll to the column that I was previously at.
I've searched all over, but i can't find out a way for the Component Editor to stop jumping back to the beginning column. Does anyone have any insight into this?
Thanks!