Hi,
I was working with an image plane and a camera to setup reprojections in Maya, however when I tried to use the 2D zoom and pan feature in Maya I noticed that the actual geometry would shift around making it impossible to get accurate reprojections to line up with the image plane.
I also tried using the zoomify script from this website and the same issue happens when you try to pan in 2D and zoom.
I was wondering if I am doing something wrong or if there is a different way to setup an image plane, in Softimage you can load a rotoscope view and the geometry stays locked as you pan and zoom and does not slide.
If anyone has run into this issue and was able to resolve this in Maya I would love to hear from you.
Right now, the way I solved the issue was to use Softimage to do the reprojections.