3DS import (4)

Anyone know either a workaround or fix for importing 3ds models and their textures? When I import them their textures all come in tinted with white and the images are barely visable in the final renders. I've looked in the render trees for the object and the clusters and cant find anything to fix the problem. Anyone know what to do?

--eban--

Are you importing 3ds models or dotXSI models that have been exported from 3ds Max?

I do not know if there is a simple (free) answer to you problems, but here is the ulitimate answer:
http://www.okino.com/default.htm

There website is not the easyest to navigate but they can translate anything into anything.

db

It's an imported 3ds file. I'm using the 3ds import from softs site. As far as I know it has allways been a 3ds format. Also it is not just on one imported model but on all.

When I import standard 3ds files I usualy delete the clusters and the textures. But if you want the textures to come in with your models, that won't help you much. Unless the texturing is very complex, I would do it over. Since most of those models were created with 10 year old software, (probably 8+ years ago.) I suspect that most of the texturing is very simple anyway. Redoing it in XSI would be easy and your best bet.