Hi,
i have displacement map on my model created in zbrush, but this
map while looking good as i want, is randomly somehow inverted ( goes
crazy ) One time it is ok, one time not. Sometimes i get errors too,
like error because of memory alocation or that there is problem with
sampling displacement map.
I am realy kind of desperate because of it. It is definitely caused by
displacement map, because if i turn it off everything is ok - no
errors. I am using 2d mapping.
Filtering texmap, filter blur: 0,001
amount 0,4 / -0,2
resolution 2048
precision 12
I have tried exporting maps from zbrush many times with different
settings. Mainly D32 folowing tutorials so it should be ok i guess, but
max have often issues loading this tiff files and gives me errors. But
i have managed to export 8 bit map and it works ok.
Pics:
http://nahrejto.cz/files/a8tnrhz9dlucsoeobd8g.jpg
http://nahrejto.cz/files/5ajlg110qdbej2gvsvsg.jpg
I am realy lost now, please if you can help i will so be much thankful.