How to implement a simple Shader-Glow ?
I have both of those MR-Books from SPRINGER but maybe I am to silly to say Maya to do an effect like a
Post-Mental-Ray-Glow !
Anyone could help ... with an example or a hint where to
add this glow ?
Thanks !
I`m this problem
pleaseeeee helppppp!!
The same goes for me.....
I still haven't found how to do this simple thing.
Hope somebody solves the mystery.
After A long search I found THE very best way for making Glows in MR4Maya, and of very good quality and control over them I might add. But ones needs Digital Fusion 4.0.
The ultimate trick is to render to HDR file format. Do it you wont regret it. In the Mental Ray Globals under the Format & Resolution choose "Window". A "Window" tab appears. Under the Output format choose "HDR (.hdr)
and under the data type choose "RGBE byte"
Et Voila...
Digital Fusion 4.0 (AFAIK... ) is currently, the only animation program that imports hdr files. The good thing about hdr is that you have fine control over where and how much glow you like. For example you can set no glow from 0 colour to 1, set soft glow if colour exceeds 1.1 and set hilites if colour exceeds 1.5.
The Flare filter from 5D monster plugin collection produces FANTASTIC results.
Inside MAYA you have control over where you want glows and flares by giving values larger than 1 to specular, incandescence or light intensity.
File types other than hdr dont store colour values larger than one.
greg