Where can I see the absolute world/space coordinates
(x,y,z) of a given vertex. The xyz coordinates in the channelbox seem to be displaying only coordinates relative to the vertex original creation point (which is
always 0,0,0)???
cheers
Where can I see the absolute world/space coordinates
(x,y,z) of a given vertex. The xyz coordinates in the channelbox seem to be displaying only coordinates relative to the vertex original creation point (which is
always 0,0,0)???
cheers
If its a poly vertex, you can see it by going
window->general editor->component editor
and choosing the advPolygon tab (under maya 4.5 at least).
For nurbs or subdiv objects, you can use the following mel statement:
xform -q -ws -t ls -sl
For bonus points, you could wire this into a heads up display. The maya docs explain how, but its a little fiddly. Probably easier to drag the above code into a shelf button and stick with that for the moment...
Found it....it's under
window>general editor>component editor>PolygonTab
(Maya5)...so I can see the coordinates.....but I can't
change them numerically.....when I try to do that the
vertices start flying all over he place !
Yes, either there or then in the numeric input ffield
The numeric input field in maya is locatted near the rendericons justr choose relative or absolute form the dropdown first (by default ist quick selection!). Then just type the values in separeted by space!