Hey guys,
I'm working on a face rig inolving mo-cap data right now, and I'm having a problem after I add certain influence objects to drive the mesh. Everything is cool with the influence object until I try and paint the weights for it, then the texture for the object will disappear. The surface will not let me add another texture or refresh the original one. I've tried a new shader, but still received nothing. Any Clues?
Thanks in advance!
-Justin