how can we add an obj we created to visor? the visor has everything in mesh forms in mel extension...in fact is it is possible at all? since paint effects renders damn fast in comparison to obj
QUOTE(glassfairy @ 07/03/09, 06:02 PM) [snapback]310718[/snapback]how can we add an obj we created to visor?
Save it on disk point the visor to the location on disk.
Error: Backend Fetch Failure
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