QUOTE(alanb @ 10/10/05, 04:06 PM)
I hope you're not one of those freaks who color corrects in log space. That only works if you're tweaking a lut (adjusting curves).
linearize (and promote to float) your cineons,and mults behave in a way that's analogous to stops
an add node simply adds the value you enter to the value of the pixel.
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lol. A way to check the CC node is to throw a horizontal ramp down and use the PlotScanline Viewer Script or node.
And: an Add in Log = a Mult/Brightness in Linear. Strange but True facts I saw on the cover of The World Weekly News...
Ramp -> LogLin (to Log) -> Add -> LogLin (to Lin):
Ramp1 = Ramp(512, 512, 1, 1, 0.5, 0, 0, 0, 1, 0, 1, 1, 1, 1,
0);
LogLin1 = LogLin(Ramp1, 1, 0, 0, 0, 95, rBlack, rBlack, 685,
rWhite, rWhite, 0.6, rNGamma, rNGamma, 1.7, rDGamma, rDGamma,
0, rSoftClip, rSoftClip);
Add1 = Add(LogLin1, -0.07, -0.08, -0.08, 0, 0);
LogLin2 = LogLin(Add1, 0, 0, 0, 0, 95, rBlack, rBlack, 685, rWhite,
rWhite, 0.6, rNGamma, rNGamma, 1.7, rDGamma, rDGamma, 0,
rSoftClip, rSoftClip);
PlotScanline1 = PlotScanline(LogLin2, 512, 512, 0);
What's nice here is that you can use this in a linear CC node without pain since it concatenates. Though, why you'd want to since its a Mult, is up to you to answer.
-eugene