Is there a way to add joints to the skeleton of an already smooth bound character?
I tried creating new joints and parenting them under the original joints... but they dont appear in the paint skin weights list...
any help much appreciated...
Is there a way to add joints to the skeleton of an already smooth bound character?
I tried creating new joints and parenting them under the original joints... but they dont appear in the paint skin weights list...
any help much appreciated...
never mind guys, found the Add Influence tool thanks to some other thread...