Hey,
I'm trying to create look in the Attribute Editor(AE) similar to that of the Bounding Box Information section on a transform node. I can't seem to find Maya's code to create this. The only look I can get is if I disable/dim it. Can anyone point me in the right direction?
Thanks!
Justin
can u make its clear plz .. coz in this post i think there is no much info what u trying to do
I actually figured out my problem... here was my solution found in my AE Template
CODE
...
global proc AEboundingBoxNew(string $fileAttribute){
setUITemplate -pst attributeEditorTemplate;
rowLayout -nc 2 boundingBoxLayout;
text -l "Bounding Box";
string $form = formLayout -numberOfDivisions 100;
string $xBbox_flt = floatField -ed false -pre 3 xBboxFloat;
string $yBbox_flt = floatField -ed false -pre 3 yBboxFloat;
string $zBbox_flt = floatField -ed false -pre 3 zBboxFloat;
formLayout -edit
//Particle Shapes Text
-attachForm $xBbox_flt "left" 0
-attachPosition $xBbox_flt "right" 0 33
-attachPosition $yBbox_flt "left" 0 33
-attachPosition $yBbox_flt "right" 0 66
-attachPosition $zBbox_flt "left" 0 66
-attachForm $zBbox_flt "right" 0
$form;
setParent ..;
setParent ..;
setUITemplate -ppt;
AEboundingBoxReplace $fileAttribute;
}
global proc AEboundingBoxReplace(string $fileAttribute){
float $bbx = getAttr ($fileAttribute + "X");
float $bby = getAttr ($fileAttribute + "Y");
float $bbz = getAttr ($fileAttribute + "Z");
floatField -edit -value $bbx xBboxFloat;
floatField -edit -value $bby yBboxFloat;
floatField -edit -value $bbz zBboxFloat;
}
...
editorTemplate -beginLayout "Bounding Box Information" -collapse 0;
editorTemplate -callCustom "AEboundingBoxNew" "AEboundingBoxReplace" "simBoundingBox";
editorTemplate -endLayout;