Age old question

Hi all.

Well, although this question has sort of been asked before I'm gonna do it again because I still can't get it working. I want to write a script to make a wheel rotate as it should when a vehicle is moved. However, all the scripts I have written, and all the methods posted so far only allow movement along one axis. What happens if I want to turn a corner? Is it possible for the wheels to rotate allowing for this, even though the vehicle is rotated around Y?

Best.

Larky.

Perhaps try using the square root of the x and z translate value as your distance.

Hope this is what you mean.

ww

"It's lonely at the top, when there's nobody on the bottom"... Rodney Dangerfield