soft has a bunch of tools specific to architectural style modelling that allow for snapping and aligning with ease... are there equivalents in maya... id like to position one curve ontop of an identical without having to create constraints... whats the dilly?
in object selection mode, there are a bunch of little magnet icons on the right side of the top toolbar...
play with them. both in object mode, and component mode, using both specified translation axis, and non specific. you will pick it up quick.
i know the buttons of which you speak... but they still require using the drag tools... i ws hoping there was something i could use that would snap... with selection order instead or something similar...
Select some points then select some other pioits and choose edit->align poit to point or something else!