Hi!
I've a little problem. I want to do blackhole with transparency. My setup here is MR in production. Maya Fur classic. Black lambert with transparency map connected and matte opacity (opacity gain) set to 0 on the flowers.
I got a nice RGB but my alpha is all crappy like not apply any AntiAliasing or i don't know, but it doesn't evaluate correctly my map. I don't know why... I tried with the useBackground but can't figure out where to plug my transparency map...
Any ideas ?