hi there!
how would u do that distorted reflections that appear on aluminium when ure looking at a redbull(or whatever)bevcan. there are no other objects in my scene that could cause that reflections, so i've got to use an image (spherical environment) for that!? but how to do that distortion that appear because of the cylindrical shape? shall i play around in photoshop to get the result i'm looking for or is there a way to do it in xsi, with shaders/fliters or something?
anybody who did aluminium in xsi. please heeelp!
thx in advance, cya!