I'm having trouble locating the source of this shadow in my scene. I beleive it comes from my amb_occ shader as it disappears when I simply detach the shader from the object.
There are no other objects in the scene to cast a shadow. I do have a fluid box added but the shadow has been in there long before the fluid box has been added. Tweaking with the amb_occ settings has only done so much to hide it.
Any suggestions?
example of scene
http://studentpages.scad.edu/~agoodp20/robgif.gif