Hi guys
I am using Slim and i am trying to create a water shader that uses displacements but i am struggling to get it to change over time and as i
have only recentley started with slim i am not clued up with how to write a shader>
So i have created the actual shader in slim but how can i get the actual waves to move as when i set the velocity parameter(in slim) to external and try and animte that in maya i get no movement but i can see movement in the swatches both in Maya and Slim.
I have also tried tcl and maya expressions but nothing.
So how can i connect the velocity to time to getthe waves to move