Hi,
I am working on a scene where a plane has an animated texture applied to it. My problem is that I don't know how to change where that animated texture starts to play, the controls for the ifl files are so limited... I have tried to look in the dope sheet for the ranges of the ifl, but I couldn't find anything so far... Does anybody know if there is any way to fix this?
Thanks
Oops, I just found it ... in case that anyone needs it, you can change the starting frame in the material editor, inside the map parameters, time rollover.