A collegue of mine is having some mental ray issues in batch rneder
He has some animation on the Translate U and V of a 2d texture placement.
Rendering out single frames in Maya is fine but when he goes to batch render it the texture is completely still
this is with maya 6.5 and mr 3.4..
I have a feeling this may just be some weird box or option we have to tick that we dont know about yet (or maybe im just hoping it is)
is there such a macgical solution or do i need to supply more info?
thanks