Does XSI 2 have any tools to array objects similar to what max 4 has?
Array objects are provided by your chosen scripting language. If you're using VBscript, then you use VBscript arrays. If you use JScript, then you use Jscript arrays, etc...
Example:
// Jscript
var aElements = new Array( 0,1,2,3);
'VBscript
dim aElements
set aElement = Array( 0,1,2,3)
If I knew how to create arrays in Python or Perl, I'd show those too, but you get the point.
Matt
Matt Lind
Animator / Technical Director
Softimage certified instructor:
Softimage|3D
Softimage|XSI
speye_21@hotmail.com
just use the duplicate tool. You can create multiple duplicates and offset them just like in MAX
Yes, here is a little example.
Create an object (primitive->polygon mesh->cube length:1) and then translate it, say +3 x-axis.
Next, hit the Transform->Freeze all transforms so its centre goes back to origin.
Then use Ctrl-D to make a duplicate object.
Switch to Rotate mode and rotate, say 45 degs.
Without deselecting the new object hit Ctrl-D, the next duplicate objects inherit the rotation or any other tranformation you might have done.
Hope this helps,
mod
cool. thanks for the tip(s)...
Also, if you select a bunch of objects and open a common property page, like the Transformation, you can type into the parameters to change all of them at once:
Absolute Mode = "-3.5"
Relative Mode = "2+", "3-", "5/", "8*"
Linear Distribution = "L(0,10)"
Random Distribution = "R(1,5)"
nice tip too ![]()