hello,
I've been having a problem when i go to bake out my cached rigid body dynamic simulation. I get a warning that says:
// Warning: The rigid body is currently cached. Changing an attribute will have no affect. //
// Warning: until the cache is manually deleted via the Solvers->Memory Caching->Delete menu. //
Whenever I get this warning the baking procedure takes about 4 hours instead of the normal 1 or 2 minutes it usually takes to bake. I don't always get this warning, it seems like somehow the file gets corrupted and then gives the warning. The only way I've been able to get rid of this problem was by saving my scene file somewhere other than my project and then copying the file back into the project folder. but this could have just been luck. Any help would be very appreciated.
Jason