High everyone!
I am trying to set up a camera with aim that still allows me to have sliders for pan and tilt. First i was thinking of a solution which had an extra group for those rotations, but that way the pan/tilt would work only as an extra rotational offset to the work the cameraaim already does. I was more thinking of a setup where pan/tilt would recalculate the aims position ( and i figured out how to do that ), but now i cant move the aim around as it is driven (via expression) by my pan and tilt attributes. Does anyone know if it is possible to free the aim again?
But once i get this to work, there will be another problem:
When i then move the aim around, it would be nice if the pan/tilt attributes would update on the fly. So it will be pan/tilt driving the aim, but also the aim driving the pan/tilt. Is that possible ( or any workaround? )
Thanx in advance...