I cannot see position keys of the root bone in the curve editor. Can anyone tell me how to find them?
I am working with a biped rig in 3dsMax. For the up and down movement of the body in a walk cycle I set keys on the root bone (called Bip001). But I am not able to edit the keys and curves of the position in the curve editor because no position channels are displayed.
Can anybody help?
I have experience in other 3d applications but in Max I only know the basics of animation. I am having a little problem adapting to the biped rig.
Any hint would be much appreciated!
PS: I hope this has not been posted before! If so, sorry but I could not find it anywhere.