Hi,
I've been trying to search the way to only apply blendshape to the selected vertices only. For example, I have a plane with only four vertices count. Duplicated the plane and offset the copied planed vertices to get a different shape than the first one. Then I applied blendshape to the object. Now when i morph the plane, all vertices will moved to its target position. Is there a way i could enable only certain vertices to be "moved" by the blendshape. Is there a way i could access the vertices info on blendshape. With that info i could decide, say for example morph only vertices above certain Y axis value.
Thanks