i have a surface and for some odd reason both sides have normals. It causes a lot of problems in lighting.
i've tried flipping normals and also turned off double sided in the attributes.
i have a surface and for some odd reason both sides have normals. It causes a lot of problems in lighting.
i've tried flipping normals and also turned off double sided in the attributes.
What version of maya to see this in older mayas you need t turn backface culling on.
also it might be that you have two overlapping faces that point in opposite directions!