Hi Guys,
i have to temporarliy switch from Maya to Max2k9design. My questions will propably a laugh for any junior 3dMax user but i cannot solve them. Plz help.
In the Viewport (smooth+Highlights, Edged Faces), when i select an object (Top-Level), the object edges turn white and a "bounding-box" displaying the range around the objects appears. How can i possible get rid of that bounding box???
When im on an editable Poly, go into "cut"-tool. While using the cut-tool, how can i manipulate the viewport???? -> active tool, i want to cut a "big face", i snap to a vertix but cant see the vertix i want to cut to, i cannot navigate with the eg. middle mousebutton! how do i do that?
hope this makes sense.Any help apprichiated.
THX, Sab.
one uestion i can answer myself now ) Just to let u know
What i described as Bounding Box is the following
j - Show hide selection brackets (Shortcut)