Thanks for replying Ed.
It's a character who will be dancing around and singing, so I will be getting up close. The design is not bad but he is a little dull, and I think getting the texture right would really help him. It doesn't have to be photo realistic cause the look is stylized, but I'd like to get a fluffy, spongy look. What do you think about somehow using static particles for the bread parts? Maybe a displacement map?
The character is on a stage singing, so I