i got this post from coolcalb in the xsibase forum:
as far as i know the bump-map generator is buggy (maybe they fixed it somewhere in ver2.x)
I dont use it. Instead connect it as a normal texture (Texture>ADD)
and in the Diffuse and Ambient mixers in the render tree, go to the wheight tab of the bump
texture and turn it down to zero.. (dont forget to turn bump ON in the texture node)
whats your opinion about that? is that bump map generator buggy?
i'll try that kind of workaround when im home again. which is in about 3 hours. time's runnin' out, so, u think this works?