I've been using Maya for a while now, but when it comes to textures, I'm still quite the beginner. I'm trying to make a brick wall on to which I can project an image. I want the bricks to be able to move without moving the projected image. Also, I want to add a bump map to my bricks.
So far, I am able to create the bump map and apply it to the bricks -OR- shine my image onto the wall, but not both. I just found a tutorial that shows how to make a bottle with a label using a layered shader. I tried to use what I learned from the tutorial for this project, but I can't figure out how to connect the bump to the layered shader. I tried using the connection editor, but I'm not sure what to connect.
bump2d1.outNormal -> ? or maybe file2.outAlpha -> ?
Am I on the right track? Does anyone know any other way to accomplish this?