Hi,
I'm trying to sort out what shake's cache settings should be for my machines and one has me stumped. I've got 4 gig of RAM on a linux machine and usually work with 2K images (though sometimes 4K). Cache.cacheMemory is set to 384 in my .h file but when I check the setting in Shake it comes out as 768. If I change my setting to a different value it still comes out as double what is stated in the .h file. Does anyone know why this might be? Could there be some setting somewhere telling shake to double the values? All the other settings are as per the .h file.
These are the settings I think would work best for my machine. If you think otherwise, please ket me know.
cache.cacheMemory = 384;
cache.cacheMemoryLimit = 768;
diskCache.cacheMemory = 768;
diskCache.cacheMemoryLimit = 1024;
diskCache.cacheMaxFileSize = 4096*3112*4*4;
diskCache.cacheSize = 5000;
Thanks,
David Shere
Framestore-CFC
p.s. I'm checking my settings with this:
Text1 = Text(2048, 1556, 1, "cache.cacheMemory={cache.cacheMemory} \n cache.cacheMemoryLimit={cache.cacheMemoryLimit} \n diskCache.cacheMemory={diskCache.cacheMemory} \n diskCache.cacheMemoryLimit={diskCache.cacheMemoryLimit} \n diskCache.cacheMaxFileSize={diskCache.cacheMaxFileSize} bytes or {diskCache.cacheMaxFileSize/1024/1024} MB \n diskCache.cacheSize={diskCache.cacheSize} \n diskCache.cacheMaxFile={diskCache.cacheMaxFile}",
"Utopia Regular", 26.5, xFontScale/GetDefaultAspect(), 1,
width/2, height/2, 0, 2, 2, 1, 1, 1, 1, 0, 0, 0, 45, 0, 1);