I'm having a problem with caching wakes. Using surface emmitters on 10 dolphins jumping up and down plus a big whale comming out from the water. Using a dual quad-core Xeon there is no major slow down with the playback but the caching process is terribly slow. I am trying to cache them all at once or one by one - still very slow. Btw there is a wake and foam for each. What would be the correct workflow to cache this?
Cheers
Emil