If I create a camera and look in the panel dropdown-perspective, I see the camera1 that I created.
If I then parent an object to the camera and look in the dropdown again, I see camera1Shape1.
listCameras also returns the name of the shape node.
If I unparent the object, the camera name returns to the name of the transform node.
Anyone have an explanation for this? Is there a way to avoid or override this change?