Hi, I am working on a 3D camera projection animation and have some problem getting the projection align with the geometry. I created some geometries for my scene based on a overall scene projection. Then duplicate the same projection camera and point all the shaders to it but when I render my shot camera, the images does not align. The sky texture even shifted to the right and repeat itself from the left side and I had it project on a plane.
Anyone can advise how to align the projection to the geometry?
Thanks,