QUOTE(Joojaa @ 03/05/07, 09:06 PM) [snapback]261493[/snapback]
Well thing is the track you made has 3 axis freedoms, a real 3d cam has 6 axises of freedom.
Well I am just using a single point (2d track) stabilize node in SHAKE so I have x & y axis's only. But that's fine I like the effect I am getting from the live action reference footage.
The main movement in maya comes from the camera travelling low in a forward direction over the 3d terrain. If I add the x& y vibration from SHAKE it will look terrific.
I did find this link on the net,
http://www.brainfaucet.com/funarticle.php?Article=9
but dont quite understand where it gets pasted in maya or how you generate mel script out of the info...