QUOTE(apoc519 @ 08/27/06, 12:49 AM) [snapback]246271[/snapback]
It's actually a bit simpler then that Calaveras. If the fluid is cached you can just run
setAttr -keyable 1 fluidShape1.currentTime
then break the connection to the currentTime and key it to whatever you like. No need to create a second time node
Hi Apoc519, This works except for one thing. When I save the file and reopen, the attribute has been eliminated. I would like to render this on a farm if possible. Do you know what I am missing? Thanks.