I am trying to export the selected objects to a mayabinary file via this command.
QUOTE
file -op "v=0" -typ "mayaBinary" -ch true -shader false -es $exportFile;
Most of the time this works, but now I am getting a simple message that only says "could not save file", in the script editor.
It doesn't tell me anything else.
Error: line 80: Could not save file. //
It is not a permission problem, this happens even if the file doesn't already exist. If it does already exist, I'm asked if I want to overwrite. So I think it's something else.
I am exporting a bunch of transforms with geometry, no history, some display layers attached to them, w/out texture info.