character (3)

this my first character that i made using maya.i wud like to recieve critiques abt my work . http://www.geocities.com/trishjust4u/CHUNGA2.jpg

It's kinda scary lookin'. The angle you choose isn't very revealing, so it's hard to say much.

The hair looks like a single layer. It should probably be many layers.

The bridge of the nose is way too big, and thus the brows near the center of the forehead stick out way too far.

The skin color is sortof a swampy green. Is that intentional? On top of that, she has zombie skin. You need to fake translucency/sub-surface scattering if you want her to look alive. and soften the shadows.

Best of luck.

hi thanx 4 ur advice.i took that angle bcos in front view the head looks as if it is bald.u wont believe if i say that this work i did in a system which is too low in configuration.20gb hd and celeron processor.it was impossibble for me to view the rendering and even applying the texture and hair[using the first time]takes a lot of time .but modelling part ill surely try to make it more better.this was my first human face model.anyway ill sent the front angle with a little solution for hair done with photoshop.once again thanx.