Hi
I'm currenlty working on whole lot of wire removals using comb* paint at 2k cineon and 16bit and/or float.
I've made LUT for cineon images which is nothing but converting Log to Lin at 16bit with film gamma set to 1.0 'coz if the gamma is 0.7, I can't really see the image properly. When I render out the files with same LUT, hightlights are getting clipped. Other than bypassing Cineon Conversion(log-lin & lin-log), what's the way to deal with Cineon Images in Combustion* 2
Thanks,
SDB