Clipping Values in Output Window

Hello - I am rendering a scene with a couple of pointlights and I receive the following in my Output Window -

Generating shadow map for LampLeft_pointlightShape, with clipping values: 0.01 3.16123
Generating shadow map for Sconce_pointlightShape, with clipping values: 0.01 8.925

Does this mean that a setting on my pointlight is too high? If so, would this be the intensity setting for the pointlight?

Thank you,
ChaoticGood

It's just an info about shadow map generation ( which is a normal thing when you use dmap shadows ). Numbers represent automatic near and far clipping planes for the particular depth map. Note that point lights may generate up to 6 maps per light.