Cloth Cache not working

Hi,

I ran into a problem that I just can't solve and in desperate need of help. For some reason, when I run through the timeline to get my character's clothes to simulate, everything seems fine, a huge cloth cache file is apparently created, but if I save my scene file, exit Maya, and reopen it, all of the cloth positions are lost, or, the cache file fails to load. I get the following message in the script window:

"/ Warning: Cloth cannot solve because run-up is not supported: rewind to first frame and ensure increment between frames is one (check playback preferences or render frame increment). //"

As far as I know, I am doing the above, and following the guidlines mentioned in the Maya Help file for Cloth.

Strangely, if I go into the cloth solver, and specify the cloth cache file manually (which means I browse for the file and choose it, the name of the file not changing in the process), everything seems to return to normal. Unfortunately, when I close the file, and reopen it, or, try to render my scene using a batch file, I run into the above problem again. Anyone knows what the hell is going on?

Thanks,

Brock

r u sure u have set the project properly. if not edit ur project from file project....and don't forget to set the project again before opening the file ....

Actually,I experienced the similar problem when I save the file as another filename.In fact,I don't like the .mcc cache,so I baked the cloth out every time after I finished the simulation.(use the mel script "bakeCloth")in the website,and then,you needn't worry about the cache problem in batch render or file transfer.