Hi guys, so I got a skirt and an apron. Can I do cloth to cloth collision? While tuning collision with body the normals of the skirt face inwards, what do I do if I want to put another cloth atop. What I got is that the apron comes thru the skirt.
Alexey
cloth to cloth collisions are far from stable and i would not rely on them. as a work around, i would recomend rendering your cloth in layers and put them together in comp.
Here's a workaround i just thought ofduplicate your cloth. the copy shouldnt have any history on it. select the copy then the original then ---wrap deform. your copy will folow the cloth's motion, while it is just a poly surf which you can then use as a collision object for your next cloth. Dont forget to check the normals and be sure to disable primary visibility for the copy.Good luck
Thank you for your ideas, I'll try your way. This might be killing my processor though. By this time I have figured out that this collision works only with panel cloth objects.
Error: Backend Fetch Failure
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