Hi all
I was wondering if anyone can give me some tips on getting cloth to deform correctly over my character's elbow joints?
My character's arm consists of 2 pieces - an upper and lower arm and is bound using smooth bind.
The problem is when the arm bends at the elbow the cloth bunches in an unusual manner at the elbow joint with random vertices and poly faces popping out.
Is there a method such as a paint property type that I can use to fix this?
thanks