Cloth - vertex count warning?

When attempting to use Cloth, I am getting the following warning message re my character (the collision object):-

Cloth rigid body 0 vertex count was 13181, now 10181. Results unpredictable.

When I check the vertex count of my polygonal mesh, it is still 13181. Has anybody else encountered this warning? Are there any known workarounds? Thanks in advance.

hi!
had the same prob. my workaround is:

export the object to .obj and import again...not the best solution since you will loose all your configs like binded skin, cluster set and so on...but you will get cloth!

cu

manne

petternicklas@hotmail.com