I'm using a collision event to stick particles to a surgace using goals by using collisionU and V. The problem occurs when I increase the rate. At higher rates the particles read -1 -1 as the collision UVs. Increasing sampling doesn't help. Does anyone know what I'm doing wrong?
[codebox] if ($event[0] != 2) {
$HitU = getParticleAttr -at collisionU $pp;
$HitV = getParticleAttr -at collisionV $pp;
}[/codebox]