animation on 100% is lossless compressed, so converting it to tga or so should result in identical images (if not there's a bug in your workflow).. note though that animation is 8bit only and you shouldnt use keyframes (had weird artifacts once).
also note that the animation codec is RGB and the transfer house very likely will capture to a YUV codec, so there's going to be a transcoding step with possible problems. so ask the transfer house what their native capture codecs are and make a desicion from there..
options (from best to possibly not so good):
- native blackmagic 10bit 4:4:4 RGB
- native uncompressed 10bit YUV 4:2:2 (note that shake seems to have problem reading those on intel macs, some people had more luck with the blackmagic YUV 4:2:2 version)
- native uncompressed 8bit YUV 4:2:2
- uncompressed YUV converted to Animation or PNG
best would really be to ask them to send you a very short greenscreen sample in different versions so you can see what works best.
hope that helps
++ christoph ++